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Egypt: Old Kingdom Free Download Crack Serial Key Keygen

Updated: Dec 8, 2020





















































About This Game You are one of the multitudes of incarnations of the great Horus, and side by side with the pharaohs, you are fighting against the mighty Seth, who unleashes numerous disasters upon the lands of Ancient Egypt. Win wars and overcome crises, discover new technologies, worship your gods and conquer neighboring tribes! Are you wise enough to help the ancient kings to unify Lower and Upper Egypt, build a stable economy and to erect the Great Pyramids?Based on real historyYou will find yourself in Memphis, 3500-2140 years B.C., the time of the first six dynasties of pharaohs. You will unify the country and create a prosperous kingdom, which later will have to face the havoc of the First Intermediate Period.Construction of the Great PyramidsYou will lead the construction of pyramids, choose their design and materials. This process requires tremendous investments, but it is the only way to keep peace and order in the country.Ancient society simulatorYou will not only deal with the problems of farmers and craftsmen but also make important political decisions, which will define the future of the kingdom. Numerous challenges and events of different scale await you.Ancient mapsDiscover the world of the Old Kingdom: exploit new lands, send expeditions to different places, and meet different cultures. Use every opportunity to learn about your surroundings and to expand Egypt's borders.Differences from Predynastic EgyptMore diversity in the game, varied tasks in the regions, different tactics for playthroughs and unique bonuses from patron gods.Egypt: Old Kingdom is longer.New technologies: 3D engine and skeletal animation. 6d5b4406ea Title: Egypt: Old KingdomGenre: Indie, Simulation, StrategyDeveloper:Clarus VictoriaPublisher:Clarus VictoriaRelease Date: 24 May, 2018 Egypt: Old Kingdom Free Download Crack Serial Key Keygen egypt old kingdom map. egypt old kingdom 3dm. egypt old kingdom crack. old kingdom 4th dynasty egypt. let's play egypt old kingdom. egypt old kingdom strategy. egypt old kingdom kings. old kingdom egypt fashion. egypt old kingdom game cheats. egypt old kingdom gog. egypt old kingdom game key. egypt old kingdom game gameplay. egypt old kingdom pc review. old kingdom egypt names. ancient egypt old kingdom culture. egypt old kingdom ep 1. 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I liked the learning part and management of the game, but it gets harder and harder tocomplete the trials and finish building all the pryraminds. I think it was because of my skill though. Its a long game.. An enjoyable experience cut short by a single event. WHYYYYY. a good game with beutiful art. I must say, its pretty good.. This one is a blast! The first game - Predynastic Egypt was a blast by itself but this one is even better. Actually the best resource management game I've encountered with nice historical inputs and facts decently mixed in as a bonus. There's even a quiz minigame bundled where you can test your earned knowledge about ancient Egypt. The visual style is very similar to the first game, which I appreciate very much thought the gameplay itself is quite different you'll realize. In first game luck and chance played a big role. Here you have wide variety of tools and choices on how to influence the strategy and minimize bad luck to minimum by investing resources. Dev game designers are genius to make such a versatile and balanced gameplay. Easy user interface and mechanics learning curve, hard decision making and calculations. Replayability is triple higher than the first game, you choose your patron god in the beginning which makes the playthrough style and final stage quite different. Just like with Predynastic Egypt I barely made it through the first playthrough on normal difficulty, then I immediately had to start over on hard to benefit from earned experience and knowledge triumphing easily in the end. If you loved the first game like I did you will definitely love this one too and admire how it is different and even better still. If you haven't played the first game and you like resource management games and history of ancient Egypt you can't go wrong with this one. These would shine like diamonds at GOG. . Why isn't it there already?. I've just started playing and find it FASCINATING!For the history buff, this game is great!For someone who can't stand micromanagement but like to play with civ type games... this is perfect.. a good game with beutiful art WANTED: GERMAN SPEAKERS!: Do you want to play our game before the official release?Are you a German native speaker? Is your English good? Did you reply "yes" to all three questions?Join our project on Crowdin and bring happiness to fellow German players who will be able to play Egypt: Old Kingdom in their native language right after release! https://crowdin.com/project/egypt-old-kingdom/de#. Developers Diary, Issue #5: CultsIn the previous issue, we were talking about the difficulty of turning historical events into a game. But back then we purposely avoided talking about religions, because there is enough information to create a separate issue. Here we go!In the Egypt Old Kingdom, we will present a new cults menu with 12 Egyptian deities: Horus, Seth, Hapi, Sokar, Ptah, Bastet, Seshat, Neith, Hathor, Ra, Thoth, and Osiris (see the picture below). They are divided into two equal groups: worshipping the first group of gods will supplies player with some quick bonuses for a short period, and worshipping the second groups will instead provide a steady growth of all stats. From the start of the game, only 3 gods will be available for worshipping: Horus, Seth, and Hapi. The rest of them will gradually appear later, after discovering the new technologies or after certain historical events.It took only a few minutes to describe, but the actual R&D (so to speak) process tool quite a lot of time and efforts. The problem was to choose those gods, who were mostly worshipped in Memphis during the Old Kingdom period and then determine their functions in the game so that we could adjust the balance.Existing historical sources gives us some idea about Egyptian gods, but at the same time, there are lots of spaces which don't let us to exactly determine the relationships between some gods, their functions, their position. Besides their functions often overlapped. Most gods had several forms and names, acted illogically, could be good and bad at the same time... to put it short, were quite unpredictable and complex. Some gods were more popular in certain areas, some less... One example will explain it better than tons of explanations. We had to choose between Bastet and Sekhmet, who were often identified as each other. But it's not until the New Kingdom that their images will finally gain more difference: Bastet will become a kind cat-goddess of home and hearth, and Sekhmet will stay a fierce lioness, exterminator of king's enemies. During the Old Kingdom, period cats were not associated with home yet, they were half-wild, and Bastet was also pictured with the lioness' head and was considered to be the "light" side of Sekhmet. In order to avoid unnecessary complexity, we decided to feature Bastet in the cults menu and to give the player a chance to "tame" wayward goddess from time to time. Worshipping this goddess will lower a number of disasters cast by the evil Seth.Sekhmet:Bastet as a lioness:There are some other gods whos complexity made it difficult for us to define their place and functions. Sokar, for example. He's a patron god of Memphis' necropolis, and also had other functions, he was a very important deity for Memphis. But due to his diversity, it was difficult to fully reflect his nature in the game, so we had to limit his abilities in order to adjust the balance of cults menu. Worshipping Sokar will give the player +0.2 points of "Loved by gods" stat per each turn.Here we will also speak a word or two about the rest of the gods from the menu so that their names would not sound completely meaningless :)Worshipping cults not only will help the player to engage in the world of the Ancient Egypt and to realize the meaning of the religion in their lives, but also will make the game more diverse. Depending on the strategy, the gamer can choose to worship the gods with quick bonuses, in order to swiftly solve problems. On the other hands, if the player prefers a stable and sure growth, he might prefer to worship the gods who give long-term bonuses. In this case, he will have a steady growth of all stats regardless the circumstances. Besides the direct worshipping of gods, there will also be a possibility to choose one patron god of Memphis. This function is available at the beginning of the game in the prologue menu. The player can choose among three gods: Horus, Seth, and Ptah (this would be the historical choice). This choice will greatly influence the style of a game - each god has his own tasks and bonuses.Horus:Ptah:Seth:Choosing Ptah, the player will be able to speed up the construction of buildings. Horus will enable the player to swiftly mobilize the army to keep the country safe. Seth will show the player all treasures hidden in the dunes. Each god, being the patron of Memphis, also has his own unique features and options. Imagine, there is a caravan of merchants came to your city. They are hoping for good deals, but poor merchants have no idea that god Seth is the patron of your city, so over next few days they find their merchandise is stolen and you have no shame for doing so Bwahaha! >:] So if you choose Seth as the patron, you'll get the chance to rob merchants or even curse people, but we'll hold more cards close for now! (wink) But honestly, I can't wait to play for Seth! Maybe it has something to do with me watching Thor: Ragnarok a couple days ago and falling hopelessly in love with Loki yet another time XD But I guess I can summon some patience and wait till the first playable version which should be out soon for a beta-test!. Egypt: Old Kingdom - everything is ready for the release! Really? Aaaah!: The state of the developers 24 hours before the release can be compared to passing exams to the university: you feverishly trying to make sure you prepared as good as you can in order not to fail the exams, you worry about the grade you're going to get, etc. Players for us are like the strictest judges and teachers, and we're passing our exam tomorrow!But we have a few things up our sleeve to impress the judges! This time we decided not only release the game but also added two DLCs.Deluxe version of the game will include two DLCs: the first one is artbook in which you will find all of our concept art and game art, and the collection of soundtracks from Predynastic Egypt and Egypt: Old Kingdom. You can check the preview of the soundtrack on the DLC's Steam page!The price of the game will be $15 USD, each DLC costs $5 USD and the Deluxe package with the game+2 DLCs will cost $20 USD.. Version 1.0.14 Hotfixes and new languages for the artbook.: Bugs fixed. Version 2.0.1. DLC Hotfixes: Bug fix. About the date of the release: Dear friends! We did our best to release the game in February. Now February is over and we realized the game is still not ready for demonstration. We believe it's better to spend a bit more time polishing the game instead of releasing a bad product in hurry.The release is delayed until the end of March with a chance of delay until April. In the meantime, we'll fix bugs, finish localizations, improve the game in order to make sure you'll enjoy it fully after the release. We're doing our best to refine the game.We apologize unreservedly for making you wait, and we hope for your understanding and support!Thank you!. Holy Pyramids, look at these discounts!: Discover all secrets of Ancient Egypt during this Summer Sale with our games:✔Newest Clarus Victoria game, Egypt: Old Kingdom - 35% discount! ✔Egypt: Old Kingdom Deluxe version - 50% discount!✔Artbook and soundtrack DLCs, 40% discount for each one!And of course, don't forget about our bundle:✔Clarus Victoria Bundle - 49% Get them all, live like a king!. About the date of the release: Dear friends! We did our best to release the game in February. Now February is over and we realized the game is still not ready for demonstration. We believe it's better to spend a bit more time polishing the game instead of releasing a bad product in hurry.The release is delayed until the end of March with a chance of delay until April. In the meantime, we'll fix bugs, finish localizations, improve the game in order to make sure you'll enjoy it fully after the release. We're doing our best to refine the game.We apologize unreservedly for making you wait, and we hope for your understanding and support!Thank you!. Egypt: Old Kingdom at DevGAMM!: We hasten to share the good news! Last week we sent the application for the DevGAMM international game event. And today we've got the letter of confirmation from them, saying our application is accepted and we're going to participate in the DevGAMM Award and also in the showcase! This is our first event of such scale and we're very excited! Please wish us luck!

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